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VRay 2.00.02 for 3ds Max 9; 2008; 2009; 2010; 2011 x32/x64 (2010)
VRay 2.00.02 for 3ds Max 9; 2008; 2009; 2010; 2011 x32/x64 (2010) 522 MB
/>VRay 2.0 a new, second ***, the most popular version of the visualization module for 3ds max. VRay 2.0 innovations are integrated engine forinteractive rendering VRayRT (like CPU, or GPU), additional items for more than a convenient postprocessing of images, the possibility of adding thedispersion and light effects Glow and Glare, etc. Also, the new version fixes the order of 30 previously identified mistakes and pretty much optimizedengine calculating global illumination.
Program Title: VRay
Year: 2010
Software version: 2.00.02
Developer: Chaos Software
Platform: Windows x32/x64
Language: English
System requirements:
* Microsoft Windows 7 Professional (32 or 64bit)
* Microsoft Windows Vista Business (SP2 or higher) (32 or 64bit)
* Microsoft Windows XP Professional (SP2 or higher) (32 or 64bit)
* Autodesk 3dsMax version 9.0 or later
Core architecture:
* Multiplatform objectoriented API
* Fully multithreaded core
* Unified sampling systembased on Schlick sampling
* Distributed rendering
* Efficient shading system specifically optimized for raytracing
* Modular architecture many components of the system can be replaced with custom ones
Geometry:
* Efficient geometry handling
* True instance rendering
*Ondemand dynamic geometry creation
* Ondemand geometry loading from disk files
* Displacement mapping
* CatmullClark and Loop subdivisionsurfaces
* Extensible with custom geometric primitives through the VRay SDK
Image sampling:
* Three different image sampling methods
* Fullscene antialiasing
* Progressive path tracing
* Support for additional render elements (diffuse, reflection, GI etc)
* Advancedcolor (tone) mapping controls
* Extensible with custom image samplers through the VRay SDK
Illumination:
* Physically accurate fullglobal illumination solutions
* Different GI algorithms: path tracing, irradiance cache, photon maps, light cache
* Reusable GI solutions foraccelerated rendering of walkthrough animations and animations with dynamic objects
* Physically accurate area lights
* Efficient illuminationfrom HDR environments
* Procedural sun & sky models
* Extensible with custom lights through the VRay SDK
* IES photometriclights
Shaders:
* Physically plausible materials
* Blurry reflections / refractions
* Accurate hilights
* Subsurfacescattering
* Support for efficient material layering
* Extensible with custom shaders through the VRay SDK
Camera effects:
*Depthoffield with bokeh effects
* Accurate motion blur
* Physical camera model
* Extensible with custom cameras through the VRay SDK
Extras:
* Toon effect
* Fur generator / raytracer
* Extended matte / shadow capabilities
* Support for RendertoTexture mode of 3dsMax
* VRaySphereFade to isolate only specific portions of the scene for compositing
Frame buffer:
* VRay specific frame buffer withintegrated color corrections and display of multiple rendering elements
* Direct rendering to disk for extremely large images, either as OpenEXRfiles or as. Vrimg files
Fixed in version VRay 2.00.02:
* VRayLights could render differently (brighter) from VRay 1.5
* VRay RT:Rightclicking in the ActiveShade window to bring the quad menu could crash 3ds Max;
* Img2tiledexr would crash if it could not write the result dueto permissions;
* Fixed noise with VRayBPTracer;
* Crash with VRayIES lights and VRayBPTracer;
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